"What if a zombie apocalypse hit your neighborhood, but you are stuck in a nightclub? How will you survive through different waves of zombies?"

Zombies! At the Disco was a game prototype project originally made for Game Programming (CS3540) class from Northeastern University. The idea was to create a zombie apocalypse survival game but set in an enclosed disco. We wanted to implement a zombie wave system where each wave of zombies are affected by the music (which the player could change with the jukebox), e.g. the first wave of zombies love the second song from the list of available songs on the jukebox, so they get 'distracted' and moves slower. 

The previous version was uploaded for the finals week submission, but some updates were made UI/UX-wise. The sizing of the GUIs is still a bit funky, but as soon as we as a group figure out something, it will be fixed immediately. More gameplay updates will come, as this was only a prototype in development. 

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Build2.zip 120 MB

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